Sunday

The Heroes


Your family of characters can initially be created from 5 stock models: Fighter, Musketeer, Wizard, Scout, and Elementalist. As you progress through the game, you will be able to recruit other characters into your family, but the action initially focuses on these 5. Your characters' fighting abilities can be customized through learning and developing various fighting stances. For more on the stance system, see the The Stance System.

Fighter

Fighters typically serve as the front line of attack for any party. They are able to take an excessive amount of damage due to their high HP and heavy armor proficiency. The most versatile class, fighters can learn stances to increase their attack or defense, and are even able to wield pistols by the middle game.


Musketeer

Musketeers are a powerful ranged class able to deal extensive damage to grounded or flying enemies. Musketeers have the most powerful single attack in the game, but can be expensive to support as they need a large supply of bullets for long quests. Through stances they can carry rifles or pistols.







Wizard

Wizards are a magical class able to use both offensive and defensive magic. Developing their stances can build them as buff specialists or powerful manipulators of physics. At higher levels the Wizard can use the "levitate" ability, making them immune to attack from grounded enemies.













Scout

Scouts are quick healers and battle assistants. Although able to wield small daggers, they are best used in a complimentary role to the main attackers. Scouts can resurrect, heal, and even set traps at higher levels. Scouts are extremely quick and able to quickly escape a battle field.


Elementalist

Elementalists are purely offensive magic users. The Elementalist pulls their magic from powerful Bracelets of Fire, Ice and Lightning. At higher levels, the Elementalist can use two Bracelets at once, synergizing multiple elements for a extremely powerful attacks. Elementalists need heavy protection due to their low defense and slow running speed.

Leveling your characters

Because Granado Espada's MCC system allows you to quest with 3 characters at once, you can take on mobs 2-4 levels higher than your characters. This, along with questing, is the fastest way to level up. Characters gain experience from fighting monsters, or using EXP cards earned by completing quests. A character will not earn EXP sitting in the barracks, so be sure to rotate which characters you use to have the strongest family possible.
In conjunction with standard leveling, characters also gain exp points towards their stances. For a complete description of stance leveling, see The Stance System.

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